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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ovinomancer

Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.

Mana:
Cardset: Time Spiral "Timeshifted" #27 (Special)
Visions #39 (Uncommon)
Type: Creature

Shimmering Efreet

Creature - Efreet

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)

Life or death: which is the illusion?"
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Visions #42 (Uncommon)
Type: Creature

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him."
-From The Stories of Nature

Mana:
Cardset: Visions #44 (Rare)
Type: Enchantment

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Mana:
Cardset: Visions #45 (Rare)
Type: Instant

Undo

Sorcery

Return two target creatures to their owners' hands.

"Oft have I wished to undo past deeds, but never did I imagine they would be undone for me."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #47 (Common)
Type: Sorcery

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

Katabatic Winds

Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.

Wind will win, whatever we wish.

Mana:
Cardset: Visions #59 (Rare)
Type: Enchantment

Quirion Druid

Creature - Elf Druid

, : Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
-Liefellen, Quirion exarch

Mana:
Power: 1/2
Cardset: Visions #66 (Rare)
Type: Creature

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

"As the winds abated, there was a shower of dragonscales, then nothing more."
-Azeworai, "The Unruly Wind"

Mana:
Cardset: Visions #75 (Uncommon)
Type: Instant

Dwarven Vigilantes

Creature - Dwarf

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Some dwarves can only be pushed so far.

Mana:
Power: 2/2
Cardset: Visions #77 (Common)
Type: Creature

Heat Wave

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.

Mana:
Cardset: Visions #83 (Uncommon)
Type: Enchantment

Raging Gorilla

Creature - Ape

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.

"Every temper tantrum makes another angry gorilla."
-Femeref children's myth

Mana:
Power: 2/3
Cardset: Visions #90 (Common)
Type: Creature

Solfatara

Instant

Target player can't play land cards this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
-Azeworai, "Glitter Moon"

Mana:
Cardset: Visions #93 (Common)
Type: Instant

Suq'Ata Lancer

Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."
-Telim'Tor

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #69 (Special)
Visions #96 (Common)
Type: Creature

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Mana:
Cardset: Visions #103 (Rare)
Type: Enchantment

Jamuraan Lion

Creature - Cat

, : Target creature can't block this turn.

The lion blinked
-Femeref expression meaning "situation avoided"

Mana:
Power: 3/1
Cardset: Visions #110 (Common)
Type: Creature

Knight of Valor

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 2/2
Cardset: Visions #111 (Common)
Type: Creature

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

"Tread upon the meek, and they shall wound your feet and make you crawl."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #119 (Rare)
Type: Sorcery

Teferi's Honor Guard

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"They may seem ceremonial, but their swords are still sharp."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 2/2
Cardset: Visions #122 (Uncommon)
Type: Creature

Zhalfirin Crusader

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.

"War is the crucible of leadership."
-Rashida Scalebane

Mana:
Power: 2/2
Cardset: Visions #125 (Rare)
Type: Creature

Army Ants

Creature - Insect

, Sacrifice a land: Destroy target land.

"Do not underestimate the power of many against one."
-Sidar Jabari

Mana:
Power: 1/1
Cardset: Visions #126 (Uncommon)
Type: Creature

Corrosion

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.

When Corrosion leaves the battlefield, remove all rust counters from all permanents.

Mana:
Cardset: Visions #128 (Rare)
Type: Enchantment

Guiding Spirit

Creature - Angel Spirit

Flying

: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

"Retainer of eternal Sun! Life flash again upon thy wings."
-"Song to the Sun," Femeref song

Mana:
Power: 1/2
Cardset: Visions #131 (Rare)
Type: Creature

Mundungu

Creature - Human Wizard

: Counter target spell unless its controller pays and 1 life.

"Our buried kings silently await the revolt of dead peasants."
-Tuwile, mundungu of Aku

Mana:
Power: 1/1
Cardset: Visions #132 (Uncommon)
Type: Creature

Righteous War

Enchantment

White creatures you control have protection from black.

Black creatures you control have protection from white.

"This is a war without neutrality."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #134 (Rare)
Type: Enchantment

Tempest Drake

Creature - Drake

Flying, vigilance

"Its speed will be equaled only by the swiftness of my enemy's fall."
-Kaervek

Mana:
Power: 2/2
Cardset: Visions #139 (Uncommon)
Type: Creature

Bone Dancer

Creature - Zombie

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Weatherlight #4 (Rare)
Type: Creature

Haunting Misery

Sorcery

As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player.

"I am condemned without end."
-Crovax

Mana:
Cardset: Weatherlight #13 (Common)
Type: Sorcery

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

"I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude."
-Crovax

Mana:
Cardset: Weatherlight #15 (Rare)
Type: Enchantment

Necratog

Creature - Atog

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

The necratog can always dig up a meal.

Mana:
Power: 1/2
Cardset: Weatherlight #18 (Uncommon)
Type: Creature

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.

The sea of fear has endless depths.

Mana:
Cardset: Weatherlight #28 (Rare)
Type: Enchantment

Zombie Scavengers

Creature - Zombie

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

"Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen."
-Crovax

Mana:
Power: 3/1
Cardset: Weatherlight #29 (Common)
Type: Creature

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Manta Ray

Creature - Fish

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Mana:
Power: 3/3
Cardset: Weatherlight #42 (Common)
Type: Creature

Noble Benefactor

Creature - Human Cleric

When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 2/2
Cardset: Weatherlight #44 (Uncommon)
Type: Creature

Ophidian

Creature - Snake

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

Mana:
Power: 1/3
Cardset: Jace vs. Chandra #9 (Common)
Weatherlight #45 (Common)
Type: Creature

Timid Drake

Creature - Drake

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

"I sneezed, and it bolted."
-Gerrard of the Weatherlight

Mana:
Power: 3/3
Cardset: Mercadian Masques #111 (Uncommon)
Weatherlight #54 (Uncommon)
Type: Creature

Tolarian Drake

Creature - Drake

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Many have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story.

Mana:
Power: 2/4
Cardset: Weatherlight #55 (Common)
Type: Creature

Vodalian Illusionist

Creature - Merfolk Wizard

, : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

"Torahn gore these shifty fishtails! You can't even get close to one."
-Tahngarth of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #58 (Uncommon)
Type: Creature

Downdraft

Enchantment

: Target creature loses flying until end of turn.

Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.

Mana:
Cardset: Weatherlight #67 (Uncommon)
Type: Enchantment
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