Lockjaw SnapperArtifact Creature - ScarecrowWither (This deals damage to creatures in the form of -1/-1 counters.)
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Locket of YesterdaysArtifactSpells you cast cost less to cast for each card with the same name as that spell in your graveyard. Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her. |
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Loch KorriganCreature - Spirit: Loch Korrigan gets +1/+1 until end of turn. "Don't look upon still waters without first breaking the surface. The korrigan will catch you with her gaze and drag you to your death." |
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LobotomySorceryTarget player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.
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Lobber CrewCreature - Goblin WarriorDefender It's easier to just aim at everything. |
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Loathsome CatoblepasCreature - Beast: Loathsome Catoblepas must be blocked this turn if able.
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Loaming ShamanCreature - Centaur ShamanWhen Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library. His work determines who is remembered and who feeds the worms. |
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Loamdragger GiantCreature - Giant WarriorGiants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy. |
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Loam LionCreature - CatLoam Lion gets +1/+2 as long as you control a Forest. In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. |
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Loam LarvaCreature - InsectWhen Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above. |
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Loam DwellerCreature - SpiritWhenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. "You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn." |
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Loafing GiantCreature - GiantWhenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn. "Forget it. I'm not getting up today." |
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Llawan, Cephalid EmpressLegendary Creature - CephalidWhen Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
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Llanowar WastesLand: Add to your mana pool.
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Llanowar VanguardCreature - Dryad: Llanowar Vanguard gets +0/+4 until end of turn. Llanowar rallied around Eladamri's banner and united in his name. |
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Llanowar SentinelCreature - ElfWhen Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library. "The forest has as many eyes as leaves." |
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Llanowar RebornLandLlanowar Reborn enters the battlefield tapped.
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Llanowar MentorCreature - Elf Spellshaper, , Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has ": Add to your mana pool."
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Llanowar KnightCreature - Elf KnightProtection from black Her armor and steed were borrowed, but her courage was hers alone. |
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Llanowar EmpathCreature - Elf ShamanWhen Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Llanowar ElvesCreature - Elf Druid: Add to your mana pool. One bone broken for every twig snapped underfoot. |
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Llanowar EliteCreature - ElfKicker (You may pay an additional as you cast this spell.)
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Llanowar DruidCreature - Elf Druid, Sacrifice Llanowar Druid: Untap all Forests. "This forest means more to the druids than their own kin. The loss of a tree is like the loss of a child." |
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Llanowar DeadCreature - Zombie Elf: Add to your mana pool. Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame. |
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Llanowar CavalryCreature - Human Soldier: Llanowar Cavalry gains vigilance until end of turn. For the first time, elves welcomed Benalish soldiers into the forest with something other than arrows. |
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Llanowar BehemothCreature - ElementalTap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. "Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." |
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Llanowar AugurCreature - Elf ShamanSacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate this ability only during your upkeep. "I am irrelevant. The future I hold in my hands is everything." |
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Lizard WarriorCreature - Lizard WarriorDon't let its appearance frighten you. Let its claws and teeth do that. |
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Livonya SiloneLegendary Creature - Human WarriorFirst strike, legendary landwalk Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances. |
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Living WishSorceryYou may choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Exile Living Wish. He wished for growth, but not for a way to control it. |
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Living WallArtifact Creature - WallDefender (This creature can't attack.) Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage. |
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Living TsunamiCreature - ElementalFlying At low tide it slumbers. At high tide it devours. |
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Living TotemCreature - Plant ElementalConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Living TerrainEnchantment - AuraEnchant land Some warriors walk the earth. Others are born of it. |
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Living PlaneWorld EnchantmentAll lands are 1/1 creatures that are still lands.
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Living LoreCreature - AvatarAs Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.
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Living LandsEnchantmentAll Forests are 1/1 creatures that are still lands.
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Living InfernoCreature - Elemental: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.
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Living HiveCreature - Elemental InsectTrample
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Living EndSorceryIllus. Greg Staples |
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