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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Balduvian Conjurer

Creature - Human Wizard

: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

"The very lands of Balduvia are alive."
-Arna Kennerüd, Skyknight

Mana:
Cardset: Ice Age #58 (Uncommon)
Type: Creature

Balduvian Dead

Creature - Zombie

, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.

Mana:
Power: 2/3
Cardset: Alliances #1 (Uncommon)
Type: Creature

Balduvian Hydra

Creature - Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.

Mana:
Cardset: Ice Age #173 (Rare)
Type: Creature

Balduvian Shaman

Creature - Human Cleric Shaman

: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

Mana:
Power: 1/1
Cardset: Ice Age #59 (Common)
Type: Creature

Balduvian War-Makers

Creature - Human Barbarian

Haste

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

"Those mewling Barbarians will cower before my righteous steel!"
-General Varchild

Mana:
Power: 3/3
Cardset: Alliances #97 (Common)
Alliances #98 (Common)
Type: Creature

Barbarian Guides

Creature - Human Barbarian

, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step.

Mana:
Power: 1/2
Cardset: Ice Age #174 (Common)
Type: Creature

Benthic Explorers

Creature - Merfolk Scout

, Untap a tapped land an opponent controls: Add one mana of any type that land could produce to your mana pool.

The rising oceans brought new lakes-and new terrors-to Terisiare. The Explorers found their ancient enemies spawning everywhere.

Mana:
Power: 2/4
Cardset: Alliances #36 (Common)
Alliances #37 (Common)
Type: Creature

Bone Shaman

Creature - Giant Shaman

: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn."

Rattle me bones as I cross the floor
And the bones in your grave will rattle no more.

Mana:
Power: 3/3
Cardset: Ice Age #176 (Common)
Type: Creature

Brine Shaman

Creature - Human Cleric Shaman

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

, Sacrifice a creature: Counter target creature spell.

"The Shamans of Marit Lage do her bidding in secret, but they do it gladly."
-Halvor Arenson, Kjeldoran Priest

Mana:
Power: 1/1
Cardset: Ice Age #3 (Common)
Type: Creature

Brown Ouphe

Creature - Ouphe

, : Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)

"Ouphes love trinkets and love to take them apart. I only wish they wouldn't do so with the magical ones."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 1/1
Cardset: Mirrodin #115 (Uncommon)
Ice Age #116 (Common)
Type: Creature

Carrier Pigeons

Creature - Bird

Flying

When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

"Birds know no borders! Why, then, should we?"
-General Varchild, in a missive to King Darien of Kjeldor

Mana:
Power: 1/1
Cardset: Alliances #125 (Common)
Alliances #126 (Common)
Type: Creature

Centaur Archer

Creature - Centaur Archer

: Centaur Archer deals 1 damage to target creature with flying.

"Centaurs will kill our Aesthir if they can; they've always been enemies. Destroy the horse-people on sight."
-Arna Kennerüd, Skyknight

Mana:
Power: 3/2
Cardset: Ice Age #360 (Uncommon)
Type: Creature

Chaos Harlequin

Creature - Human

: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.

Mana:
Power: 2/4
Cardset: Alliances #102 (Rare)
Type: Creature

Chaos Lord

Creature - Human

First strike

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Mana:
Power: 7/7
Cardset: Ice Age #178 (Rare)
Type: Creature

Deadly Insect

Creature - Insect

Shroud (This permanent can't be the target of spells or abilities.)

"Beautiful, indeed-but one sting could fell a Giant in a heartbeat."
-Taaveti of Kelsinko,
Elvish Hunter

Mana:
Power: 6/1
Cardset: Mercadian Masques #238 (Common)
Alliances #64 (Common)
Alliances #65 (Common)
Type: Creature

Dire Wolves

Creature - Wolf

Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"It's amazing how scared a city kid can get at a dog. Now, of course, I'd cross Terisiare alone, and keep no watch if I had a pack of greys hanging on my flanks as I went."
-Oddveig Ulfsson, caravan scout

Mana:
Power: 2/2
Cardset: Ice Age #118 (Common)
Type: Creature

Diseased Vermin

Creature - Rat

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.

At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

Mana:
Power: 1/1
Cardset: Alliances #5 (Uncommon)
Type: Creature

Dread Wight

Creature - Zombie

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains ": Remove a paralyzation counter from this creature."

Mana:
Power: 3/4
Cardset: Ice Age #10 (Rare)
Type: Creature

Drift of the Dead

Creature - Wall

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
-Lim-Dûl, the Necromancer

Mana:
Power: */*
Cardset: Ice Age #11 (Uncommon)
Type: Creature

Elvish Healer

Creature - Elf Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.

"The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair."
-Laina of the Elvish Council

Mana:
Power: 1/2
Cardset: Ice Age #246 (Common)
Type: Creature

Elvish Ranger

Creature - Elf

"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 4/1
Cardset: Alliances #67 (Common)
Alliances #68 (Common)
Type: Creature

Elvish Spirit Guide

Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add to your mana pool.

"We are never without guidance, if we but seek it."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/2
Cardset: Alliances #69 (Uncommon)
Type: Creature

Enslaved Scout

Creature - Goblin Scout

: Enslaved Scout gains mountainwalk until end of turn.

"Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home."
-King Darien of Kjeldor

Mana:
Power: 2/2
Cardset: Alliances #104 (Common)
Alliances #105 (Common)
Type: Creature

Flow of Maggots

Creature - Insect

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

"The very earth seemed alive and made a sound like the writhing of the damned."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Power: 2/2
Cardset: Ice Age #13 (Rare)
Type: Creature

Folk of the Pines

Creature - Dryad

: Folk of the Pines gets +1/+0 until end of turn.

"Our friends of the forest take many forms, yet all serve the will of Freyalise."
-Laina of the Elvish Council

Mana:
Power: 2/5
Cardset: Ice Age #123 (Common)
Type: Creature

Foul Familiar

Creature - Spirit

Foul Familiar can't block.

, Pay 1 life: Return Foul Familiar to its owner's hand.

"Serve me, and live forever."
-Lim-Dûl, the Necromancer

Mana:
Power: 3/1
Cardset: Ice Age #14 (Common)
Type: Creature

Freyalise Supplicant

Creature - Human Cleric

, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.

"We have joined with the Druids of the Juniper Order. Our faith is one."
-Laina of the Elvish Council

Mana:
Power: 1/1
Cardset: Ice Age #127 (Uncommon)
Type: Creature

Fyndhorn Druid

Creature - Elf Druid

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

"All struggles ultimately require sacrifice. It's just that some sacrifices are dearer than others."
-Jaeuhl Carthalion,
Juniper Order Advocate

Mana:
Power: 2/2
Cardset: Alliances #70 (Common)
Alliances #71 (Common)
Type: Creature

Fyndhorn Elves

Creature - Elf Druid

: Add to your mana pool.

"Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Power: 1/1
Cardset: From the Vault: Twenty #4 (Mythic Rare)
Ice Age #132 (Common)
Type: Creature

Gangrenous Zombies

Creature - Zombie

, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

Mana:
Power: 2/2
Cardset: Ice Age #15 (Common)
Type: Creature

Gargantuan Gorilla

Creature - Ape

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.

: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

Mana:
Power: 7/7
Cardset: Alliances #72 (Rare)
Type: Creature

General Jarkeld

Legendary Creature - Human Soldier

: Switch the blocking creatures of two target attacking creatures. Activate this ability only during the declare blockers step.

Mana:
Power: 1/2
Cardset: Ice Age #251 (Rare)
Type: Creature

Giant Trap Door Spider

Creature - Spider

, : Exile Giant Trap Door Spider and target creature without flying that's attacking you.

"So large and so quiet-a combination best avoided."
-Disa the Restless, journal entry

Mana:
Power: 2/3
Cardset: Ice Age #371 (Uncommon)
Type: Creature

Goblin Mutant

Creature - Goblin Mutant

Trample

Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.

Goblin Mutant can't block creatures with power 3 or greater.

If only it had three brains, too.

Mana:
Power: 5/3
Cardset: Ice Age #188 (Uncommon)
Type: Creature

Goblin Sappers

Creature - Goblin

, : Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.

, : Target creature you control is unblockable this turn. Destroy it at end of combat.

Mana:
Power: 1/1
Cardset: Ice Age #189 (Common)
Type: Creature

Goblin Ski Patrol

Creature - Goblin

: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.

"AIIIEEEE!"
-Ib Halfheart, Goblin Tactician

Mana:
Power: 1/1
Cardset: Ice Age #190 (Common)
Type: Creature

Goblin Snowman

Creature - Goblin

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.

: Goblin Snowman deals 1 damage to target creature it's blocking.

"Strength in numbers? Right."
-Ib Halfheart, Goblin Tactician

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #64 (Special)
Ice Age #191 (Uncommon)
Type: Creature

Gorilla Berserkers

Creature - Ape Berserker

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Gorilla Berserkers can't be blocked except by three or more creatures.

"Their fury is their greatest weapon."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/3
Cardset: Alliances #75 (Common)
Alliances #76 (Common)
Type: Creature

Gorilla Pack

Creature - Ape

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

"We learned this at a dear price: once you cross the great river, get through the Yavimaya forest at top speed."
-Disa the Restless, journal entry

Mana:
Power: 3/3
Cardset: Ice Age #135 (Common)
Type: Creature

Gorilla Shaman

Creature - Ape Shaman

: Destroy target noncreature artifact with converted mana cost X.

"Frankly, destruction is best left to professionals."
-Jaya Ballard, Task Mage

Mana:
Power: 1/1
Cardset: Alliances #106 (Common)
Alliances #107 (Common)
Type: Creature
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