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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Wayward Angel

Creature - Angel Horror

Flying, vigilance

Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Mana:
Power: 4/4
Cardset: Odyssey #57 (Rare)
Type: Creature

Werebear

Creature - Human Bear Druid

: Add to your mana pool.

Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

He exercises his right to bear arms.

Mana:
Power: 1/1
Cardset: Odyssey #282 (Common)
Type: Creature

Whipkeeper

Creature - Dwarf

: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

"If you don't hit your adversaries while they're down, they might get up again."

Mana:
Power: 1/1
Cardset: Odyssey #228 (Uncommon)
Type: Creature

Whispering Shade

Creature - Shade

Swampwalk

: Whispering Shade gets +1/+1 until end of turn.

It glides through the shadows until it reaches yours.

Mana:
Power: 1/1
Cardset: Odyssey #167 (Common)
Type: Creature

Wild Mongrel

Creature - Hound

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

It teaches you to play dead.

Mana:
Power: 2/2
Cardset: Garruk vs. Liliana #5 (Common)
Odyssey #283 (Common)
Type: Creature

Woodland Druid

Creature - Human Druid

What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.

Mana:
Power: 1/2
Cardset: Odyssey #284 (Common)
Type: Creature

Zombie Assassin

Creature - Zombie Assassin

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

"Zombies don't kill. They recruit."
-Braids, dementia summoner

Mana:
Power: 3/2
Cardset: Odyssey #168 (Common)
Type: Creature

Zombie Cannibal

Creature - Zombie

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Nothing is sacred to the undead-not even their own kind.

Mana:
Power: 1/1
Cardset: Odyssey #169 (Common)
Type: Creature

Zoologist

Creature - Human Druid

, : Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

"With friends like these, who needs people?"

Mana:
Power: 1/2
Cardset: Odyssey #285 (Rare)
Type: Creature

Ana Disciple

Creature - Human Wizard

, : Target creature gains flying until end of turn.

, : Target creature gets -2/-0 until end of turn.

"The blessings of Gaea alone are no longer enough."

Mana:
Power: 1/1
Cardset: Apocalypse #73 (Common)
Type: Creature

Anavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

Mana:
Power: 3/3
Cardset: Apocalypse #75 (Rare)
Type: Creature

Angelfire Crusader

Creature - Human Soldier Knight

: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

Mana:
Power: 2/3
Cardset: Apocalypse #1 (Common)
Type: Creature

Bloodfire Dwarf

Creature - Dwarf

, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.

For them, the only honorable death is one that leaves a crater.

Mana:
Power: 1/1
Cardset: Apocalypse #56 (Common)
Type: Creature

Bloodfire Kavu

Creature - Kavu

, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.

Heart of fire, blood of lava, teeth of stone.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #54 (Uncommon)
Apocalypse #58 (Uncommon)
Type: Creature

Bog Gnarr

Creature - Beast

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

Not all of Dominaria's defenders were nourished by the light.

Mana:
Power: 2/2
Cardset: Apocalypse #76 (Common)
Type: Creature

Ceta Disciple

Creature - Merfolk Wizard

, : Target creature gets +2/+0 until end of turn.

, : Add one mana of any color to your mana pool.

"The sea holds all that you need. You simply must know how to ask for it."

Mana:
Power: 1/1
Cardset: Apocalypse #19 (Common)
Type: Creature

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Cromat

Legendary Creature - Illusion

: Destroy target creature blocking or blocked by Cromat.

: Cromat gains flying until end of turn.

: Regenerate Cromat.

: Cromat gets +1/+1 until end of turn.

: Put Cromat on top of its owner's library.

Mana:
Power: 5/5
Cardset: Apocalypse #94 (Rare)
Type: Creature

Dega Disciple

Creature - Human Wizard

, : Target creature gets -2/-0 until end of turn.

, : Target creature gets +2/+0 until end of turn.

"There is no true equity of power. There is only more and less."

Mana:
Power: 1/1
Cardset: Apocalypse #4 (Common)
Type: Creature

Degavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Mana:
Power: 1/1
Cardset: Apocalypse #6 (Rare)
Type: Creature

Desolation Angel

Creature - Angel

Kicker (You may pay an additional as you cast this spell.)

Flying

When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

Mana:
Power: 5/4
Cardset: Apocalypse #38 (Rare)
Type: Creature

Desolation Giant

Creature - Giant

Kicker (You may pay an additional as you cast this spell.)

When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #57 (Special)
Apocalypse #59 (Rare)
Type: Creature

Dodecapod

Artifact Creature - Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #108 (Special)
Apocalypse #134 (Uncommon)
Type: Artifact Creature

Dwarven Patrol

Creature - Dwarf

Dwarven Patrol doesn't untap during your untap step.

Whenever you cast a nonred spell, untap Dwarven Patrol.

Dwarves never worry about who watches their backs.

Mana:
Power: 4/2
Cardset: Apocalypse #61 (Uncommon)
Type: Creature

Ebony Treefolk

Creature - Treefolk

: Ebony Treefolk gets +1/+1 until end of turn.

Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.

Mana:
Power: 3/3
Cardset: Apocalypse #97 (Uncommon)
Type: Creature

Emblazoned Golem

Artifact Creature - Golem

Kicker (You may pay an additional as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Mana:
Power: 1/2
Cardset: Apocalypse #136 (Uncommon)
Type: Artifact Creature

Enlistment Officer

Creature - Human Soldier

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 2/3
Cardset: Apocalypse #9 (Uncommon)
Type: Creature

Flowstone Charger

Creature - Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

Mana:
Power: 2/5
Cardset: Apocalypse #99 (Uncommon)
Type: Creature

Fungal Shambler

Creature - Fungus Beast

Trample

Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.

Mana:
Power: 6/4
Cardset: Apocalypse #100 (Rare)
Type: Creature

Gaea's Skyfolk

Creature - Elf Merfolk

Flying

The grace of the forest and the spirit of the sea.

Mana:
Power: 2/2
Cardset: Apocalypse #101 (Common)
Type: Creature

Gerrard Capashen

Legendary Creature - Human Soldier

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.

Mana:
Power: 3/4
Cardset: Phyrexia vs. The Coalition #46 (Rare)
Apocalypse #11 (Rare)
Type: Creature

Glade Gnarr

Creature - Beast

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

Long thought merely a legend, the appearance of the gnarr was seen by the defenders as a sign of good luck.

Mana:
Power: 4/4
Cardset: Apocalypse #78 (Common)
Type: Creature

Goblin Legionnaire

Creature - Goblin Soldier

, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.

, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Mana:
Power: 2/2
Cardset: Apocalypse #103 (Common)
Type: Creature

Goblin Ringleader

Creature - Goblin

Haste

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #40 (Uncommon)
Apocalypse #62 (Uncommon)
Type: Creature

Grave Defiler

Creature - Zombie

When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

: Regenerate Grave Defiler.

Mana:
Power: 2/1
Cardset: Apocalypse #40 (Uncommon)
Type: Creature

Haunted Angel

Creature - Angel

Flying

When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.

Mana:
Power: 3/3
Cardset: Apocalypse #12 (Uncommon)
Type: Creature

Helionaut

Creature - Human Soldier

Flying

, : Add one mana of any color to your mana pool.

Hope kept the defenders aloft, but only courage kept them in the fight.

Mana:
Power: 1/2
Cardset: Apocalypse #13 (Common)
Type: Creature

Jungle Barrier

Creature - Plant Wall

Defender (This creature can't attack.)

When Jungle Barrier enters the battlefield, draw a card.

A massive pull of mana caused all of Dominaria to pause-Multani had transplanted Yavimaya to Urborg's edge.

Mana:
Power: 2/6
Cardset: Apocalypse #106 (Uncommon)
Type: Creature
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