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Basic Land - Forest

Mana:
Cardset: Magic 2015 #269 (Common)
Type: nknown

Abandon Hope

Sorcery

As an additional cost to cast Abandon Hope, discard X cards.

Look at target opponent's hand and choose X cards from it. That player discards those cards.

As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.

Mana:
Cardset: Tempest #1 (Uncommon)
Type: Sorcery

Abandoned Outpost

Land

Abandoned Outpost enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.

Cardset: Odyssey #312 (Common)
Type: Land

Abattoir Ghoul

Creature - Zombie

First strike

Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

Death took his humanity but not his skill with the knife.

Mana:
Power: 3/2
Cardset: Innistrad #85 (Uncommon)
Type: Creature

Abbey Gargoyles

Creature - Gargoyle

Flying, protection from red

"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"

Mana:
Power: 3/4
Cardset: Fifth Edition #277 (Uncommon)
Homelands #101 (Uncommon)
Type: Creature

Abbey Griffin

Creature - Griffin

Flying, vigilance

"The darkness crawls with vampires and ghouls, but we are not without allies."
-Mikaeus, the Lunarch

Mana:
Power: 2/2
Cardset: Innistrad #1 (Common)
Type: Creature

Abbey Matron

Creature - Human Cleric

, : Abbey Matron gets +0/+3 until end of turn.

"The Matrons are kindly souls, but don't ask one for an ale."
-Halina, Dwarven Trader

Mana:
Power: 1/3
Cardset: Homelands #102 (Common)
Homelands #103 (Common)
Type: Creature

Abduction

Enchantment - Aura

Enchant creature

When Abduction enters the battlefield, untap enchanted creature.

You control enchanted creature.

When enchanted creature dies, return that card to the battlefield under its owner's control.

Mana:
Cardset: Sixth Edition #55 (Unknown)
Weatherlight #30 (Uncommon)
Type: Enchantment

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.

Draw a card.

"I'm too modest a wizard to reveal the full extent of my abilities."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #117 (Rare)
Type: Instant

Abhorrent Overlord

Creature - Demon

Flying

When Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

At the beginning of your upkeep, sacrifice a creature.

Mana:
Power: 6/6
Cardset: Theros #75 (Rare)
Type: Creature

Abjure

Instant

As an additional cost to cast Abjure, sacrifice a blue permanent.

Counter target spell.

Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."

Mana:
Cardset: Weatherlight #31 (Common)
Type: Instant

Abolish

Instant

You may discard a Plains card rather than pay Abolish's mana cost.

Destroy target artifact or enchantment.

As war raged on, the young mages became more direct in their tactics, often at great cost.

Mana:
Cardset: Elspeth vs. Tezzeret #29 (Uncommon)
Prophecy #1 (Uncommon)
Type: Instant

Abomination

Creature - Horror

Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.

Mana:
Power: 2/6
Cardset: Fourth Edition #1 (Uncommon)
Legends #1 (Uncommon)
Type: Creature

Abomination of Gudul

Creature - Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Khans of Tarkir #159 (Common)
Type: Creature

Aboroth

Creature - Elemental

Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.

Mana:
Power: 9/9
Cardset: Weatherlight #59 (Rare)
Type: Creature

Aboshan's Desire

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Mana:
Cardset: Odyssey #59 (Common)
Type: Enchantment

Aboshan, Cephalid Emperor

Legendary Creature - Cephalid

Tap an untapped Cephalid you control: Tap target permanent.

: Tap all creatures without flying.

"No one can fight the tide forever."

Mana:
Power: 3/3
Cardset: Odyssey #58 (Rare)
Type: Creature

About Face

Instant

Switch target creature's power and toughness until end of turn.

The overconfident are the most vulnerable.

Mana:
Cardset: Urza's Legacy #73 (Common)
Type: Instant

Abrupt Decay

Instant

Abrupt Decay can't be countered by spells or abilities.

Destroy target nonland permanent with converted mana cost 3 or less.

The Izzet quickly suspended their policy of lifetime guarantees.

Mana:
Cardset: Return to Ravnica #141 (Rare)
Type: Instant

Absolute Grace

Enchantment

All creatures have protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.

Mana:
Cardset: Urza's Saga #1 (Uncommon)
Type: Enchantment

Absolute Law

Enchantment

All creatures have protection from red.

The strength of law is unwavering. It is an iron bar in a world of water.

Mana:
Cardset: Urza's Saga #2 (Uncommon)
Type: Enchantment

Absolver Thrull

Creature - Thrull Cleric

Haunt (When this creature dies, exile it haunting target creature.)

When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.

Mana:
Power: 2/3
Cardset: Guildpact #1 (Common)
Type: Creature

Absorb

Instant

Counter target spell. You gain 3 life.

"Your presumption is your downfall."

Mana:
Cardset: Invasion #226 (Rare)
Type: Instant

Absorb Vis

Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Cardset: Modern Masters #71 (Common)
Sorin vs. Tibalt #31 (Common)
Conflux #40 (Common)
Type: Sorcery

Abstruse Interference

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)

Mana:
Cardset: Oath of the Gatewatch #40 (Common)
Type: Instant

Abu Ja'far

Creature - Human

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Mana:
Cardset: Arabian Nights #55 (Uncommon)
Type: Creature

Abuna Acolyte

Creature - Cat Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

"You can break nothing I cannot mend."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #1 (Uncommon)
Type: Creature

Abuna's Chant

Instant

Choose one - You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Fifth Dawn #1 (Common)
Type: Instant

Abundance

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #249 (Rare)
Urza's Saga #229 (Rare)
Type: Enchantment

Abundant Growth

Enchantment - Aura

Enchant land

When Abundant Growth enters the battlefield, draw a card.

Enchanted land has ": Add one mana of any color to your mana pool."

Mana:
Cardset: Avacyn Restored #167 (Common)
Type: Enchantment

Abyssal Gatekeeper

Creature - Horror

When Abyssal Gatekeeper dies, each player sacrifices a creature.

"There are two ways for me to pass this gate. One involves you remaining conscious."
-Gerrard of the Weatherlight

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #31 (Common)
Weatherlight #1 (Common)
Type: Creature

Abyssal Horror

Creature - Horror

Flying

When Abyssal Horror enters the battlefield, target player discards two cards.

"I dreamt of it once. Now I fear it dreams of me."
-Tolarian scholar

Mana:
Power: 2/2
Cardset: Seventh Edition #115 (Rare)
Urza's Saga #115 (Rare)
Type: Creature

Abyssal Hunter

Creature - Human Assassin

, : Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.

Some smiles show cheer; some merely show teeth.

Mana:
Power: 1/1
Cardset: Sixth Edition #109 (Unknown)
Mirage #1 (Rare)
Type: Creature

Abyssal Nocturnus

Creature - Horror

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

"I fear to keep an open mind, for there are those who would use it as a door to my soul."
-Voka Schlak,
Mauzam Asylum inmate, diary

Mana:
Power: 2/2
Cardset: Guildpact #43 (Rare)
Type: Creature

Abyssal Persecutor

Creature - Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

Mana:
Power: 6/6
Cardset: Commander 2014 #132 (Mythic Rare)
Worldwake #47 (Mythic Rare)
Type: Creature

Abyssal Specter

Creature - Specter

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

"Mystic shadow, bending near me, /
Who art thou? / Whence come ye?"
-Stephen Crane,
"Mystic shadow, bending near me"

Mana:
Power: 2/3
Cardset: Divine vs. Demonic #40 (Uncommon)
Eighth Edition #117 (Uncommon)
Seventh Edition #116 (Uncommon)
Sixth Edition #110 (Unknown)
Fifth Edition #1 (Uncommon)
Ice Age #1 (Uncommon)
Type: Creature

Abzan Advantage

Instant

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

"To survive, you must seize every opportunity."
-Daghatar the Adamant

Mana:
Cardset: Fate Reforged #2 (Common)
Type: Instant

Abzan Ascendancy

Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Khans of Tarkir #160 (Rare)
Type: Enchantment

Abzan Banner

Artifact

: Add , , or to your mana pool.

, , Sacrifice Abzan Banner: Draw a card.

Stone to endure, roots to remember.

Mana:
Cardset: Khans of Tarkir #215 (Common)
Type: Artifact

Abzan Battle Priest

Creature - Human Cleric

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has lifelink.

"Wherever I walk, the ancestors walk too."

Mana:
Power: 3/2
Cardset: Khans of Tarkir #1 (Uncommon)
Type: Creature

Abzan Beastmaster

Creature - Hound Shaman

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

His beasts move the great siege towers of the Abzan across the endless sands.

Mana:
Power: 2/1
Cardset: Fate Reforged #119 (Uncommon)
Type: Creature

Abzan Charm

Instant

Choose one -

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Mana:
Cardset: Khans of Tarkir #161 (Uncommon)
Type: Instant

Abzan Falconer

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has flying.

The fastest way across the dunes is above.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #2 (Uncommon)
Type: Creature

Abzan Guide

Creature - Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

Mana:
Power: 4/4
Cardset: Khans of Tarkir #162 (Common)
Type: Creature

Abzan Kin-Guard

Creature - Human Warrior

Abzan Kin-Guard has lifelink as long as you control a white or black permanent.

"The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it."

Mana:
Power: 3/3
Cardset: Fate Reforged #120 (Uncommon)
Type: Creature

Abzan Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has vigilance as long as you control a black or green permanent.

Mana:
Cardset: Fate Reforged #3 (Common)
Type: Enchantment

Abzan Skycaptain

Creature - Bird Soldier

Flying

When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"A tempest is coming. Turn your faces toward the wind!"

Mana:
Power: 2/2
Cardset: Fate Reforged #4 (Common)
Type: Creature

Academy Elite

Creature - Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Mana:
Cardset: Conspiracy #20 (Rare)
Type: Creature

Academy Raider

Creature - Human Warrior

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.

Mana:
Power: 1/1
Cardset: Magic 2014 #124 (Common)
Type: Creature

Academy Rector

Creature - Human Cleric

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.

Mana:
Power: 1/2
Cardset: Urza's Destiny #1 (Rare)
Type: Creature

Academy Researchers

Creature - Human Wizard

When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

They brandish their latest theories as warriors would wield weapons.

Mana:
Power: 2/2
Cardset: Tenth Edition #63 (Uncommon)
Urza's Saga #58 (Uncommon)
Type: Creature

Academy Ruins

Legendary Land

: Add to your mana pool.

, : Put target artifact card from your graveyard on top of your library.

Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.

Mana:
Cardset: Modern Masters #219 (Rare)
Time Spiral #269 (Rare)
Type: Land

Accelerate

Instant

Target creature gains haste until end of turn.

Draw a card.

"I've seen lightning move slower."
-Nomad sentry

Mana:
Cardset: Torment #90 (Common)
Type: Instant

Accelerated Mutation

Instant

Target creature gets +X/+X until end of turn, where X is the highest converted mana cost among permanents you control.

Its food just got a lot smaller and its stomach a lot bigger.

Mana:
Cardset: Scourge #109 (Common)
Type: Instant

Acceptable Losses

Sorcery

As an additional cost to cast Acceptable Losses, discard a card at random.

Acceptable Losses deals 5 damage to target creature.

Mana:
Cardset: Odyssey #172 (Common)
Type: Sorcery

Accorder Paladin

Creature - Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

"I fight for the suns, the surface, and everything in between."

Mana:
Power: 3/1
Cardset: Mirrodin Besieged #1 (Uncommon)
Type: Creature

Accorder's Shield

Artifact - Equipment

Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An Auriok shield is polished to a mirror finish even on the inside, enabling its bearer to watch foes ahead and behind.

Mana:
Cardset: Magic 2014 #204 (Uncommon)
Scars of Mirrodin #136 (Common)
Type: Artifact

Accumulated Knowledge

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

"I have seen and heard much here. There are secrets within secrets. Let me show you."
-Takara, to Eladamri

Mana:
Cardset: Nemesis #26 (Common)
Type: Instant

Accursed Centaur

Creature - Zombie Centaur

When Accursed Centaur enters the battlefield, sacrifice a creature.

"The Cabal mocks the natural order. For its minions, death is just a pause between duties."
-Kamahl, druid acolyte

Mana:
Power: 2/2
Cardset: Onslaught #123 (Common)
Type: Creature

Accursed Spirit

Creature - Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

Mana:
Power: 3/2
Cardset: Magic 2015 #85 (Common)
Magic 2014 #83 (Common)
Type: Creature

Acid Rain

Sorcery

Destroy all Forests.

Mana:
Cardset: Legends #44 (Rare)
Type: Sorcery

Acid Web Spider

Creature - Spider

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.

Mana:
Power: 3/5
Cardset: Scars of Mirrodin #108 (Uncommon)
Type: Creature

Acid-Spewer Dragon

Creature - Dragon

Flying, deathtouch

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #86 (Uncommon)
Type: Creature

Acidic Dagger

Artifact

, : Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

Mana:
Cardset: Mirage #256 (Rare)
Type: Artifact

Acidic Slime

Creature - Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Mana:
Power: 2/2
Cardset: Commander 2013 #134 (Uncommon)
Magic 2013 #159 (Uncommon)
Commander #140 (Uncommon)
Magic 2012 #161 (Uncommon)
Magic 2011 #161 (Uncommon)
Magic 2010 #165 (Uncommon)
Type: Creature

Acidic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to target creature or player."

The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #13 (Uncommon)
Stronghold #138 (Uncommon)
Type: Creature

Acidic Soil

Sorcery

Acidic Soil deals damage to each player equal to the number of lands he or she controls.

Phyrexia had tried to take Urza's soul. He was relieved that Shiv tried to claim only his soles.

Mana:
Cardset: Urza's Saga #172 (Uncommon)
Type: Sorcery

Acolyte of Xathrid

Creature - Human Cleric

, : Target player loses 1 life.

Like all priests, she gives her blessings only to those truly worthy of them.

Mana:
Cardset: Magic 2010 #83 (Common)
Type: Creature

Acolyte's Reward

Instant

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each in the mana costs of permanents you control counts toward your devotion to white.)

Mana:
Cardset: Born of the Gods #1 (Uncommon)
Type: Instant

Acorn Catapult

Artifact

, : Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.

The Kalonian word for "ammunition" is the same as the word for "bait."

Mana:
Cardset: Commander #241 (Rare)
Type: Artifact

Acorn Harvest

Sorcery

Put two 1/1 green Squirrel creature tokens onto the battlefield.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #118 (Common)
Type: Sorcery

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Sometimes "innovation" means "stealing another's secret before anyone else can."

Mana:
Cardset: Fifth Dawn #21 (Rare)
Type: Sorcery

Acridian

Creature - Insect

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

The elves of Argoth were trained to ride these creatures, even when their mounts traveled upside-down.

Mana:
Power: 2/4
Cardset: Urza's Saga #230 (Common)
Type: Creature

Act of Aggression

Instant

( can be paid with either or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Cardset: New Phyrexia #78 (Uncommon)
Type: Instant

Act of Authority

Enchantment

When Act of Authority enters the battlefield, you may exile target artifact or enchantment.At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority.

Mana:
Cardset: Commander 2013 #1 (Rare)
Type: Enchantment

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

"Rage courses in every heart, yearning to betray its rational prison."
-Sarkhan Vol

Mana:
Cardset: Khans of Tarkir #95 (Common)
Magic 2014 #125 (Common)
Gatecrash #85 (Common)
Magic 2012 #121 (Common)
Magic 2011 #121 (Common)
Magic 2010 #124 (Uncommon)
Type: Sorcery

Act on Impulse

Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

"You don't want to know what happens after I put on the goggles."

Mana:
Cardset: Magic 2015 #126 (Uncommon)
Type: Sorcery

Active Volcano

Instant

Choose one - Destroy target blue permanent; or return target Island to its owner's hand.

Mana:
Cardset: Legends #130 (Common)
Type: Instant

Ad Nauseam

Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

When the task spilled over into undeath, he stopped calling it his life's work.

Mana:
Cardset: Shards of Alara #63 (Rare)
Type: Instant

Adamaro, First to Desire

Legendary Creature - Spirit

Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

"Beware Adamaro! In him all pain and anger is perfected."
-Isao, Enlightened Bushi

Mana:
Power: */*
Cardset: Saviors of Kamigawa #91 (Rare)
Type: Creature

Adaptive Automaton

Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

Mana:
Power: 2/2
Cardset: Magic 2012 #201 (Rare)
Type: Artifact Creature

Adaptive Snapjaw

Creature - Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Mana:
Power: 6/2
Cardset: Gatecrash #113 (Common)
Type: Creature

Adarkar Sentinel

Artifact Creature - Soldier

: Adarkar Sentinel gets +0/+1 until end of turn.

"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
-Disa the Restless, journal entry

Mana:
Power: 3/3
Cardset: Ice Age #281 (Uncommon)
Type: Artifact Creature

Adarkar Unicorn

Creature - Unicorn

: Add or to your mana pool. Spend this mana only to pay cumulative upkeep costs.

"There is no nobler creature in all of Terisiare."
-General Jarkeld, the Arctic Fox

Mana:
Power: 2/2
Cardset: Ice Age #225 (Common)
Type: Creature

Adarkar Valkyrie

Snow Creature - Angel

Flying, vigilance

: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.

Mana:
Power: 4/5
Cardset: Commander 2014 #63 (Rare)
Modern Masters #1 (Rare)
Coldsnap #1 (Rare)
Type: nknown

Adarkar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.

Cardset: Tenth Edition #347 (Rare)
Ninth Edition #317 (Rare)
Seventh Edition #325 (Rare)
Sixth Edition #319 (Unknown)
Fifth Edition #410 (Rare)
Ice Age #326 (Rare)
Type: Land

Adarkar Windform

Snow Creature - Illusion

Flying

{S}: Target creature loses flying until end of turn. ({S} can be paid with one mana from a snow permanent.)

Terisiare has only two kinds of weather: cold and weird.

Mana:
Power: 3/3
Cardset: Coldsnap #26 (Uncommon)
Type: nknown

Adder-Staff Boggart

Creature - Goblin Warrior

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #148 (Common)
Type: Creature

Addle

Sorcery

Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.

"I'll wring out your tiny mind like a sponge."
-Urborg witch

Mana:
Cardset: Invasion #91 (Uncommon)
Type: Sorcery

Admonition Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.

When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Mana:
Power: 6/6
Cardset: Worldwake #1 (Mythic Rare)
Type: Creature

Adun Oakenshield

Legendary Creature - Human Knight

, : Return target creature card from your graveyard to your hand.

". . . And at his passing, the bodies of the world's great warriors shall rise from their graves and follow him to battle." -The Anvilonian Grimoire

Mana:
Power: 1/2
Cardset: Legends #256 (Rare)
Type: Creature

Advance Scout

Creature - Human Soldier Scout

First strike

: Target creature gains first strike until end of turn.

"The soldier's path is worn smooth by the tread of many feet-all in one direction, none returning."
-Oracle en-Vec

Mana:
Power: 1/1
Cardset: Tempest #213 (Common)
Type: Creature

Advanced Hoverguard

Creature - Drone

Flying

: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.)

"They are like their vedalken masters: untouchable, aloof, and omnipresent."
-Bruenna, Neurok leader

Mana:
Power: 2/2
Cardset: Fifth Dawn #22 (Common)
Type: Creature

Advantageous Proclamation

Conspiracy

(Start the game with this conspiracy face up in the command zone.)

Your minimum deck size is reduced by five.

"The beneficent council deems you worthy of favor. They hope this doesn't provoke envy from your peers."

Mana:
Cardset: Conspiracy #1 (Uncommon)
Type: Conspiracy

Advent of the Wurm

Instant

Put a 5/5 green Wurm creature token with trample onto the battlefield.

The consciousness of Mat'Selesnya does not always spread in peaceful ways.

Mana:
Cardset: Dragon's Maze #51 (Rare)
Type: Instant

Adventurers' Guildhouse

Land

Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #245 (Uncommon)
Type: Land

Adventuring Gear

Artifact - Equipment

Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An explorer's essentials in a wild world.

Mana:
Cardset: Zendikar #195 (Common)
Type: Artifact

Adverse Conditions

Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Cardset: Battle for Zendikar #54 (Uncommon)
Type: Instant

Advice from the Fae

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Mana:
Cardset: Shadowmoor #28 (Uncommon)
Type: Sorcery

Advocate of the Beast

Creature - Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

"I am neither their drover nor their leader. To these majestic beasts, I am simply their herdmate and nothing more."

Mana:
Power: 2/3
Cardset: Magic 2014 #164 (Common)
Type: Creature