Captain's ClawsArtifact - EquipmentEquipped creature gets +1/+0. Forged for victory in a time of despair. |
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Chitinous CloakArtifact - EquipmentEquipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) "If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones." |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Seer's LanternArtifact: Add {C} to your mana pool. ({C} represents colorless mana.) A light to bring hope in dark times. |
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Stoneforge MasterworkArtifact - EquipmentEquipped creature gets +1/+1 for each other creature you control that shares a creature type with it. The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities." |
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Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
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Hedron ArchiveArtifact: Add to your mana pool. "You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. |
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Hedron BladeArtifact - EquipmentEquipped creature gets +1/+1.
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Pathway ArrowsArtifact - EquipmentEquipped creature has ", : This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." Also called "pathway stones," hedron shards can immobilize Eldrazi on contact. |
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Slab HammerArtifact - EquipmentWhenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Neither subtle nor pretty. |
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Ancestral StatueArtifact Creature - GolemWhen Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand. The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war. |
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Atarka MonumentArtifact: Add or to your mana pool. Atarka is worshipped and fed by her subjects at Ayagor, the Dragon's Bowl. |
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Custodian of the TroveArtifact Creature - GolemDefender Silumgar delights in repurposing the treasures of other clans to serve his own ravenous greed. |
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Dragonloft IdolArtifact Creature - GargoyleAs long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. The idols were forged during the time of the Khanfall, when the dragons came to rule Tarkir and its people aligned themselves with the five dragonlords. |
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Dromoka MonumentArtifact: Add or to your mana pool. Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes. |
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Gate SmasherArtifact - EquipmentGate Smasher can be attached only to a creature with toughness 4 or greater.
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Keeper of the LensArtifact Creature - GolemYou may look at face-down creatures you don't control. (You may do this at any time.) "It sees all, but it reveals what it sees only to a chosen few." |
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Kolaghan MonumentArtifact: Add or to your mana pool. Kolaghan has no lasting home, but her disciples leave relics to mark her conquests. |
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Ojutai MonumentArtifact: Add or to your mana pool. Ojutai spends time at all his strongholds, but he most favors Cori Stronghold for his meditation. |
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Silumgar MonumentArtifact: Add or to your mana pool. Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure. |
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Stormrider RigArtifact - EquipmentEquipped creature gets +1/+1.
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Tapestry of the AgesArtifact, : Draw a card. Activate this ability only if you've cast a noncreature spell this turn. "Abzan, Jeskai, Sultai, Mardu, Temur-names lost to history, yet worthy of further study." |
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Vial of DragonfireArtifact, , Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature. Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon-until it's needed. |
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Goblin Boom KegArtifactAt the beginning of your upkeep, sacrifice Goblin Boom Keg. Dragonfire spawned many imitations. Some were more dramatic than others. |
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Hero's BladeArtifact - EquipmentEquipped creature gets +3/+2. The best swords are forged with dragonfire. |
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Hewed Stone RetainersArtifact Creature - GolemCast Hewed Stone Retainers only if you've cast another spell this turn. "Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world." |
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Pilgrim of the FiresArtifact Creature - GolemFirst strike, trample The most skilled Jeskai artisans can craft imposing golems with such precision that they will last an eternity-the time believed necessary to master the Fires of the Jeskai Way. |
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Scroll of the MastersArtifactWhenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.
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Ugin's ConstructArtifact Creature - ConstructWhen Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. While trapping the Eldrazi on Zendikar, Ugin learned little from Sorin, but he gleaned the rudiments of lithomancy from Nahiri. |
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Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
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Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
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Briber's PurseArtifactBriber's Purse enters the battlefield with X gem counters on it. Victory is certain. The price, negotiable. |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
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Ghostfire BladeArtifact - EquipmentEquipped creature gets +2/+2. If you fear the dragon's fire, you are unworthy to wield it. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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Jeskai BannerArtifact: Add , , or to your mana pool. Discipline to persevere, insight to discover. |
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Lens of ClarityArtifactYou may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.) "Water shifts and confuses, but as ice it holds the stillness of truth." |
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Mardu BannerArtifact: Add , , or to your mana pool. Speed to strike, fury to smash. |
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Sultai BannerArtifact: Add , , or to your mana pool. Power to dominate, cruelty to rule. |
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